Thursday, January 11, 2007

KMS latest patch 1.2.71


Big updates in terms of skill tweeking with all skills. copy and paste from sleepy wood forum


Name Change:

Hard Skin > Achilles

Quantumn Explosion > Big Bang

Volcano > MeteoIce Field > Blizzard

Holy Dragon > Bahamaut (correct spelling?)

Ambush > Ninja Ambush

Enchant Venom > Venom

Soul Javelin > Spirit Javelin

Tornado > Ninja Storm
*Volcano > Meteo... repeated... wizetmust be getting confused....

Other changes:Warriors:

1)

Charge (Rush): Range increases with the skill level. Level 1 range will be shorter than max level range.

2)

Blocking: Ability to completely block an attack has been added. The success rate increases with skill level and stuns and knock backs any monster thta attacks in close range.

3)

Hero's Sword: Damage has been increased

4)

Berserker (Hero): Cool time has been reduced

.5)

Fighting Spirit: Mp cost has been reduced.

6)

Sanctuary: Cool time has been reducedand damage has been increased

7)

Dark Blow (Berserk): Hp requirement has been increased as well as the damage.*They used the name Dark Blow instead of the Berserk in the patch... make up your mind wizet...

8)

Beholder: Cool time has been removed and mp cost has been increased9) Beholder's Healing: Amount of Hp recovered has been increased.* Obviously, we were horribly wrong about the cool down time....OTL

Magician:

1)

Big Bang (Quantumn Explosion): Damage has been increased

2)

Elquiness: Damage has been increased and ability to freeze monsters has been added.

3)

Medusa Eyes: Damage has been increased

4)

Meteo: Damage has been increased

5)

Ice Demon: Ability to freeze monsters has been added

6)

Ifrit: Damage has been increased

7)

Blizzard (Ice Field): Damage has been increased and ability to freeze monsters has been added.

8)

Bahamaut (Holy Dragon): Damage has been increased

9)

Holy Shield: Cool time and mana cost have been reduced

10)

Angel Ray: Damage has been increased*Throw this away!!!!!

11)

Last Judgement: Damage has been increased

Archers:

1)

Dragon Pulse: Damage has been increased

2)

Storm of Arrow: Damage has been increased

3)

Phoenix: Damage has been increased

4)

Concentrate: Cool time has been decreased

5)

Piercing: Damage has been increased

6)

Ice Eagle: Damage has been increased and ability to freeze monsters has been added.

7)

Sniping: Cool time has been decreased

Thief:

1)

Venom: Duration and success rate have been decreased

2)

Fake: Success rate has been decreased

3)

Spirit Javelin: Duration has been increased

4)

Triple Throw: Damage has been increased

5)

Ninja Storm (Tornado): Knock back range is now determined by the skill level.

6)

Assasinate: Damage has been increased

Others:

Amplification now applies to 4th job arch mage skills.*12400 mp cost....GGI'll post more info if I canfind any ^^

Big Bang (Quantumn Explosion)

when mastered

Mp cost: 50

Max. Attack: 450Proficiency: 80%Angel Ray (Holy Strike) when masteredMp cost: 25Base Attack: 240

Proficiency: 60%*

Change skills please...Bahamaut (Holy Dragon) when mastered Mp cost: 100

Base Attack: 230 (yeah!!!)Lasts 160 sec

Holy Shield

Cool time: 2 min

Last Judgement

Mp cost: 3500

Base Attack: 670

Blizzard

Mp cost: 3500

Base Attack: 570

Meteo

Mp cost: 3500

Base attack: 570*at a losing end when compared to blizzard

Medusa Eyes

Base attack increased from 180 to 200

Elquiness

Mp cost: 100

Base Attack: 270Lasts 160 secNow freezes

Hero's Sword

Mp cost: 25

Damage: 260%

attacks up to 3 monsters

Dark Blow (Berserk)When Hp falls below 40%, damage increases by 200%.

Santuary

700% damage, attacks up to 15 monsters, cool time 6 min*This skill will lower the hp of the monsters down to 1, regardless of 700% damage. It also has very poor range.

Beholder's Healing

Recovers 500hp every 10 sec.

Pierce

MP: 33

Damage is 850% uppon masterring!

6 targets (It looks like the damage increases as it pierces)

Ice EagleMP: 100Sec: 500Dmg:200can freeze now and looks like it doesn't crit

Dragon Pulse 60% > 100%

SOA = 90% > 100%

Phoenix 250% > 550%

Concentration

10 > 6min cool time

Sniping

30 sec > 15 sec

Venom

30% & 12sec > 15% & 4sec (success and duration) WENT DOWN

Fake 40% > 30% chances of avoid WENT DOWN

TripleThrow 130% > 150%

Assasinate 80% > 120% atk

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